Friday, March 16, 2012

Diablo III Release Date Confirmed: May 15, 2012

Blizzard finally officially releases Diablo III's release date, scheduled for May 15, 2012. They have also started pre-sales for the Digital edition costing 90 Singaporean Dollars, or roughly 3000 Philippine Pesos, for Southeast Asians. Pre-purchasing guarantees a copy of the game and allows buyers to access the game at the earliest time possible.


I'm basically sold, except for a couple of things. I really want the Collector's Edition mainly due to the Soulstone USB containing original copies of Diablo II and Lord of Destruction. My primary concern is whether or not I will be able to use the balance I made for pre-purchasing Diablo III towards the Collector's Edition. And, more importantly, how much will the Collector's Edition cost?

I suspect this is only available physically, so I would have to camp the nearest Datablitz in hopes for an available stock.

Sunday, March 4, 2012

C&C: Tiberian Sun is now Freeware

Command & Conquer: Tiberian Sun is now a free game. If you're an RTS gamer and haven't played this before, it might be worth the download. I personally remember fancying the campaign, especially with the Westwood mandatory cut-scenes. It's available in many sources such as Joystiq and Fileplanet.

Friday, September 2, 2011

Ultima IV Free @ GOG.com

Since I'm a cheapskate, I usually go for good deals I find, especially when it comes to games. I particularly enjoy stuff when they're offered for free. Who doesn't?

Well, GOG.com just offered Ultima IV for free. Get your copy now, along with Teenagent, Beneath the Steel Sky, and Lure of the Temptress if you're interested as well. Oh, and the site also offers great deals for DLC-free games if you haven't heard of it, so consider this free advertising from them.

Wednesday, August 17, 2011

Dragona: First impressions

Dragona Online Philippines finally launches its open beta service. While it was a rocky start, taking minutes before being able to sign in and create a character, it finally stabilizes after midnight and I was finally able to create a character.



There are eight classes to choose from, each gender and race locked. Also, each of them has a unique transformation to a dragon, apparently, although they look nowhere like a dragon. Since I primarily choose a ranged DPS character, I went with the Sniper. Finally, I was able to enter the world. How was it?



Well, it's your typical Korean MMO, fighting monsters and doing quests to grind for experience. At first, I thought the graphics was lousy. But after turning the video settings up, it became decent enough. While the setting was pretty cool, I cannot really say the same for the character models.


Do note that the quests are given to you remotely, so you don't have to go to NPC A to receive a quest. It now just pops up on the top right. Similarly, once you complete the quest, you don't have to go to NPC B (most of the time, at least). It remotely pops up and rewards you right where you are. You can also automatically travel to where the mobs or quest areas/NPCs are located with a click of the mouse. This makes questing pretty easy, and the first few levels pass with a breeze.



There are no stats in this game, only skills and items alter the overall strength of your character. But there's a lot of skills. I'm not sure how many skill points you get per level or quest, but apparently, that's how you get them. Apparently, my class specializes on single-target enemies. A single critical from one of my skills downs any of the non-boss mob I've encountered.



Once I finished a particular quest, I was rewarded with the basic mount of the game, which looks like a futuristic motorcycle of some sort, somewhat fitting the setting. Do note that I didn't bother reading through the quest storylines, so I have no idea why dragons would exist in a somewhat futuristic setting.

I haven't yet tried the PvP aspect of the game, which is supposedly the selling point. This is supposed to be triggered remotely, similar to a quest. But everytime I get the trigger, I'm either alt-tabbed or nothing happens, which I assume would be full.



I did, however, get a chance to try the dungeon instances. Drops from bosses are given via a greed system using a random number generator. The drops are mostly enchants, though. I have no idea how to trigger the instances themselves.


Finally, there's the transformations. As I've mentioned, players are able to transform into dragons, giving greater stats, for mine at least. I haven't yet gotten a full dragon transformation, but I have received a couple of partial transformations giving me better attack damage and movement speed. While it was relatively easy to grind via quests to the level where I'm able to do the said full transformation, it started to feel repetitive to me once I hit 17, especially given the vastness of the world where one quest are to another takes minutes to travel to.

It's not all bad. The graphics are nice. The gameplay is just... typical. Nothing new here, only different terms and whatnot. What's good, though, is since this is in a local server, there's practically no lag. However, I'm not yet sold. If the PvP turns out to be any good, I might give it another chance. I'm stopping for now, though, as I wait for my Dragon Nest SEA client to finish downloading.

The International Dota 2 Championships Begins

It's live. Have you tuned in yet? Check the official site here.

Also, embed below.


Dota 2 Gamescom English Commentary